The PlayStation 5 Pro spot for The Last of Us Part 2 Remastered has landed, giving america a much actual thought of nan kinds of features that nan crippled will utilize connected nan upcoming console.
As revealed successful a caller station connected nan Naughty Dog website, nan newest The Last of Us Part 2 Remastered update, spot 1.2.0, adds PS5 Pro support. On nan PS5 Pro, you will beryllium capable to entree a caller rendering mode that uses PSSR (PlayStation Spectral Super Resolution) AI upscaling.
The added “Pro” graphics mounting action will render astatine a solution of 1440p, upscaled to 4K via PSSR, and target 60 frames per second. The developer clarifies that nan existing Performance and Fidelity modes will still beryllium disposable but will now connection smoother capacity and higher framerates than nan guidelines console.
The PS5 Pro is group to motorboat connected November 7, pinch PS5 Pro pre-orders presently ongoing. The console looks for illustration a superior upgrade compared to nan motorboat model, boasting a importantly faster GPU and CPU. It besides supports caller features for illustration precocious ray tracing and PSSR.
A number of PS5 Pro games person been confirmed truthful acold and will characteristic a typical label successful nan PlayStation Store.
The Last of Us Part 2 Remastered was released backmost successful January, offering an enhanced type of nan 2020 PS4 crippled designed to return afloat advantage of nan PS5. In summation to being sold arsenic a abstracted package, eligible owners of nan PS4 type tin upgrade to Remastered for conscionable $10 / £10 connected nan PS Store.
The spot besides includes a mini number of insignificant bug fixes, which you tin spot below:
General
- Fixed an rumor wherever immoderate trophies would not unlock aft importing PS4 prevention data
- Fixed an rumor wherever Abby’s torso could vanish erstwhile switching betwixt her prize skins
Gameplay
- [The Tunnels] Fixed an rumor wherever Dina could beryllium grabbed an further clip while escaping successful nan subway
No return
- Fixed an rumor wherever nan stun explosive was not being accurately counted toward nan player's “Stun” stats
- Fixed an rumor wherever immoderate limb kills were not accurately search toward player's stats erstwhile performing stealth kills successful betwixt those limb kills
- Fixed an rumor wherever shiv kills were not being accurately counted toward nan player's “Shiv” stats
Audio
- [On Foot] Fixed an rumor wherever euphony tracks would not advancement arsenic intended erstwhile speedrunning
Accessibility
- Added further support truthful much PlayStation 5 console Accessibility settings are now reflected in-game
- [The Tunnels] Fixed an rumor wherever codification for nan locked room could not beryllium located utilizing Enhanced Listen Mode
- [No Return] Fixed an rumor wherever enemies specified by a Gambit were not decently identified erstwhile utilizing High Contrast Mode
Localization
- Various insignificant localization fixes crossed aggregate languages
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